Rename BlendShape

Rename BlendShape #

Renames BlendShapes in the Mesh.
If renamed BlendShape name is duplicated, this component shows an error.

This component should be added to a GameObject which has a SkinnedMeshRenderer component. (Kind: Modifying Edit Skinned Mesh Component)

Settings #

component.png

You’ll see the list of BlendShape mapping.

Click upper right ‘+’ button to add new mapping.