Rename BlendShape #
Renames BlendShapes in the Mesh.
If renamed BlendShape name is duplicated, this component shows an error.
This component should be added to a GameObject which has a SkinnedMeshRenderer component. (Kind: Modifying Edit Skinned Mesh Component)
Settings #
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You’ll see the list of BlendShape mapping.
Click upper right ‘+’ button to add new mapping.