Edit Skinned Mesh Components #
Edit Skinned Mesh Component is a kind of component which should be added to a GameObject which has a SkinnedMeshRenderer component, and applies some modification to the SkinnedMeshRenderer.
There are two sub-kinds.
Source Component #
This kind of component will produce Mesh and some other properties of SkinnedMeshRenderer.
Following components are Source Edit Skinned Mesh Component.
- MergeSkinnedMesh
This component will produce mesh from other (Skinned)MeshRenderers.
Modifying Component #
This kind of component will (duplicates and) modifies the existing Mesh and some other properties of SkinnedMeshRenderer.
Following components are Modifying Edit Skinned Mesh Component.