Freeze BlendShape

Freeze BlendShape #

Freeze & remove BlendShape from the mesh.

This component should be added to a GameObject which has a SkinnedMeshRenderer component. (Kind: Modifying Edit Skinned Mesh Component)

Benefits #

Freezing & removing BlendShapes has the following benefits.

  • For BlendShapes with non-zero weight, freezing BlendShapes will reduce processing cost.
  • Even if the weight is zero, removing BlendShapes will reduce the size of avatars.

Notes #

By freezing BlendShape, the weights cannot be changed on Animation.

Settings #


You’ll see list of blend shapes and check to freeze blend shape.