Blend Shape Sync Generator #
Simple window to generate Modular Avatar’s Blendshape Sync components
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Dependency Packages #
- MODULAR_AVATAR
How to add this tool to your project #
Enable ‘BlendShapeSync Generator’ in the selector window. Please refer Basic Usage page for more details.
Description and Usage #
Simple window to generate Modular Avatar’s Blendshape Sync components.
- Click
Tools/anatawa12 gists/BlendShapeSyncGeneratorto open this window.\ - Set
Find Root Objectto the root GameObject of your avatar, or outfit you want to process.\ - Set
Sync Sourcesto SkinnedMeshRenderers which has blendshapes you want to sync from. This is tipically mesh like Body_base.\ - Click
Find Candidatesbutton to find SkinnedMeshRenderers which can sync blendshapes fromSync Sources.\ - Enable / disable blendshape sync you want to generate.\
- Click
Generate BlendShape Syncbutton to generate MA Blendshape Sync components.